This is the first time I have used the 3D animation, although I am confident in using the technology I have experienced difficulties with it. Rescaling the smaller frog, took time and the skinning and biped went wrong. In the end I had to redo the skinning. The jaw went out of shape and the frog’s position on the lily pad became out of line, these took time to readjust. For these reasons I kept the whole process as basic as possible, now that I have gained some experience I would use these skills to create more technically advanced 3D animations in the future.
Rendering was the biggest problem; it took so long and was very time consuming. This was something I had not expected; it was frustrating as I was working to a deadline. This proved to be very problematic as after the first rendering the frog’s bipeds were still on show and I had to redo the process again. I did consider using three lights in my animation, an omni light, a spot and a skylight. These lights give a very natural effect and they create shadows but they also considerably increase the render time. I chose to use a skylight for my final animation, as this reduced the render time and it kept the animation simple.
I used websites to find tutorials on how to use different tools, methods, effects and techniques. These I included in my design of my two frogs’ and the background scenes. I am pleased with the final 3D animation, although I realise there is always room for improvement.