Creating the biped was the easy part editing the biped was the hard part. I stated of by creating the biped then going to motion panel and turning on figure mode on. I was able to manipulate the biped to fit my frog mesh. I spent hours moving, scaling, rotating more moving, scaling and rotating until I got half of the biped all lined up with the frog mesh.
I then copied the right leg of the biped and pasted into the opposite position on the left leg of the biped, I then did the same for the arms.
I then copied the right leg of the biped and pasted into the opposite position on the left leg of the biped, I then did the same for the arms.
To make the jaw I used the ponytails of the biped so that I could make my frogs mouth move.