![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxmwuJ_xPKnSnQI3PHkiq346KIa47UmMuvVD3UjqBy7-6Lhgi2ltJ6zWTojj_NFCvMsN5YRrjNCi3FCvlZojpsqTkCnOIUpwiQ4aDKAxmbhu9konSCGswVTl6J1BQn4uk3KKInb_0jYm8/s320/Frog+pic+12.bmp)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbXOrYhyphenhyphenv_pSetAN9oEa6JPuJ410sDqh8ucaQpL3TKIv-WM_pkE-RilDr2t7YLaS3k3ApWYwEyMxPM2aGPL-6z8TaT6sCqxG4nNg8VjZZUklu_I7N5IkuehiXKYfHmleH0gbqtMqFk0MM/s320/Frog+pic+11.bmp)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTIhnF8pHDkifjL-Nge_Wg8BHezj2XzflUDHVeFccrn_AyKV2GoywI466T0y5VB-Zhe1plgqyk-j3ZKsNhktVUiH4DRGx2f-yT3oTNP3qZSQn5TxFYNLsZRoFv4ktumD2ALDD7TVgzJJY/s320/Frog+pic+10.bmp)
Creating the biped was the easy part editing the biped was the hard part. I stated of by creating the biped then going to motion panel and turning on figure mode on. I was able to manipulate the biped to fit my frog mesh. I spent hours moving, scaling, rotating more moving, scaling and rotating until I got half of the biped all lined up with the frog mesh.
I then copied the right leg of the biped and pasted into the opposite position on the left leg of the biped, I then did the same for the arms.
To make the jaw I used the ponytails of the biped so that I could make my frogs mouth move.